A line can represent delineation and, when materialized, can take on a linear form, potentially resulting in a sculpture devoid of tangible volume. In addition to depicting volume or space, lines may also imply movement.
Indeed. In narratives involving conflict and character growth, creators may opt to utilize violence as a storytelling device. This does not imply that violence in animation or video games is inherently negative; in my view, it is not.
Implicit details engage readers, encouraging them to uncover the unfolding events.