This slope can be described as passing through the origin or more formally, the point (0,0).
Soccer game theory posits that the earliest participants in the game will play.
8 over 45.
I hope this was helpful.

I divided by 100 and shifted the decimal point two places left.
Answer:
Given that the frog jumps every 10 seconds
(using digits from a random number table)
- It requires 7 jumps with 2 in the reverse direction (either left or right) for the frog to get off the board in 60 seconds.
- Alternatively, 3 jumps in the same direction will also lead to the frog being off the board.
- Furthermore, it would take 5 jumps with one in the opposite direction within the time limit of 60 seconds to leave the board.
Step-by-step explanation:
A frog positioned right at the center of a 5ft long board is 2.5 ft away from either edge.
Every 10 seconds, the frog jumps left or right.
If the frog's jumps are LLRLRL, it will remain on the board at the leftmost square.
If it jumps as LLRLL, it will jump off the board after fifty seconds.
Given that the frog jumps every 10 seconds
(using digits from a random number table)
- It requires 7 jumps with 2 in reverse direction (either left or right) for the frog to get off the board in 60 seconds.
- Alternatively, 3 jumps in the same direction will also lead to the frog being off the board.
- Furthermore, it would take 5 jumps with one in the opposite direction within the time limit of 60 seconds to leave the board.