Response:
The average of the 10 sales figures for store A is $40,000.
Detailed explanation:
Provided;
yˆ= −3,000 + 1.2x...................... (1)
Where;
x = daily sales amounts at store A or the average of the 10 sales amounts for store A =?
yˆ = daily sales amounts at store B or the average of the 10 sales amounts for store B = $45,000
Substituting y = 45,000 into equation (1) and solving for x, yields:
45,000 = −3,000 + 1.2x
45,000 + 3,000 = 1.2x
48,000 = 1.2x
x = 48,000 / 1.2
x = 40,000
Consequently, the mean of the 10 sales figures for store A is $40,000.
The result I found is 32.761%. Percentage represents any fraction expressed out of 100. It's calculated using the formula: If A is to be expressed as a percentage of B, the formula is A/B * 100. In this case, the paid price for the sweater is $36.20 and the original price is $90.50. We endeavor to find out what percentage reflects the sale price of the sweater. Mathematically, this can be framed as what is 36.20% of 90.5, which translates to (price paid/original price) * 100, and mathematically results in ($36.20/$90.50) * 100 = 32.761. Thus, this indicates that the sweater was sold for 32.761% off its original price.
Response: I believe it is 1,3,4
Detailed explanation:
Let's break it down step by step: Brennan is engaged in a game where he can establish towns, helping his empire grow. He started with 5 villagers, with each town enabling him to add 1.15 times the number of existing villagers. After forming one town, he will have 5×1.15 villagers, and following the creation of two towns, he will have 5×1.15×1.15 villagers. After establishing three towns, it will be 5×1.15×1.15×1.15 villagers, and for n towns, it leads to. Thus, after creating 15 towns, he will have approximately 41 villagers. To create a formula predicting the number of villagers based on towns, let's denote the number of towns as n; consequently, the villagers can be summarized as.